Aggro Token Druid deck list guide - Hearthstone - April 2017

Our guide to playing Aggro Token Druid in Season 37.

Posted in Deck guides Tagged with Druid By John Bedford Published Comments 2

Our Aggro Token Druid guide features the best deck list for Season 37, with Mulligan advice, strategy tips, card combos and more.

Aggro Token Druid isn't a new thing for Hearthstone by any means, but the release of the Un'Goro expansion has added some new toys for the archetype that could well make this one to watch. As the name suggests, this deck requires you to build a broad board of minor token minions, and then boost them up in strength with any number of spells.

In our guide to playing a very aggressive version of this archetype, we've got a strong deck list for you to plough through the competition with, along with some light strategy advice - we'll be expanding on this section a great deal in the coming days. After that we've got some Mulligan tips to help you achieve the necessary fast start, and a look at all of the combos you have to play around with.

We're expecting this to be a really strong deck going forward, so we'll keep adding new tips and tricks to this guide over time. Don't forget to share your own experience in the comments, so we can all get better at this one together!

BREAKING NEWS! - Don't miss our round-up of the best Journey to Un'Goro decks that are busting their way into the new metagame!

Aggro Token Druid deck list and strategy - April 2017

Here's a Token Druid deck list that's proved pretty powerful during the early stages of the Un'Goro metagame:

2 x Innervate2 x Argent Squire
2 x Mark of the Lotus2 x Bloodsail Corsair
2 x Power of the Wild2 x Fire Fly
2 x Tortollan Forager1 x Patches the Pirate
2 x Savage Roar2 x Ravasaur Runt
1 x Evolving Spores2 x Devilsaur Egg
2 x Living Mana2 x Eggnapper
2 x Vicious Fledgling
2 x Defender of Argus

The strategy behind playing Aggro Token Druid is pretty simple really. You have a large number of very cheap minor minions which you then buff up using your various spells. When exactly to buff your minions isn't always clear, although you must keep in mind the potential AOE clears that your opponent might be able to make use of. In these situations, you need to choose the most awkward buff that will leave your creatures out of reach.

There's quite a lot to consider with this deck, and we're going to expand on this strategy section a great deal once we've played more of this deck in the live game. For now, take a look at the combo teardown towards the bottom of the page for an idea of how you can develop your board into a monstrous fighting force.

What is worth outlining here is how Living Mana works. When you cast this spell, you'll summon 2/2 minions onto the board, and lose a Mana crystal for each one that spawns. When each one dies, you get your crystal back. Note, however, that you can only have 7 minions active at anyone time, so if you cast this on Turn 10 on an empty board, you'll still have 3 Mana left to play with. Something to think about when planning out your Mana usage.

More great Druid guides:

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Aggro Token Druid Mulligan guide - April 2017

As with just about every Druid deck, keeping Innervate is a priority. It simply allows you to do so much more than the opponent, and so much earlier on in the match. A key card to watch out for alongside this ramping up spell is Vicious Fledgling, which can lead to an exceptional Turn 1 headache for your opponent to deal with.

Apart from this core combo, it's also important to get a very broad board going as soon as you can. For that reason, you should place a lot of value on your 1 Mana drops such as Argent Squire, Bloodsail Corsair (who you hope will pull Patches the Pirate onto the board for free with), and Fire Fly. These give you a great base from which you can start buffing minions and causing your opponent all kinds of problems.

Aggro Token Druid tips, card combos and synergies - April 2017

Here are all of the big combos you need to know about with Aggro Token Druid:

- If Patches the Pirate is sitting in your deck and not your hand, Bloodsail Corsair will put it into play for free on the same turn. Don't forget to use your charge damage before ending your turn!

- Once Devilsaur Egg has been buffed up it can attack. If the Egg dies during the attack, you'll be left with a 5/5 minion on the board.

- The following cards can all be used to know your mass of minions into much stronger creatures: Mark of the Lotus, Power of the Wild, Savage Roar and Evolving Spores.

- Defender of Argus can be used to turn two minions into Taunt targets. Devilsaur Egg gets a special mention in this regard.

- Ravasaur Runt only goes through the Adapt process (see below) if you have two other minions in play on the board.

- Each time Vicious Fledgling attacks the enemy hero it will be placed through the Adapt process. You'll get to choose one of three buffs that are randomly selected from the overall pool of 10 Adapt cards:

Adapt NameEffect
Crackling ShieldDivine Shield
Flaming Claws+3 Attack
Liquid MembraneCan't be targeted by spells or Hero Powers
Lightning SpeedWindfury
Living SporesDeathrattle: Summon two 1/1 Plants
Poison SpitPoisonous
Rocky Carapace+3 Health
Shrouding MistStealth until your next turn
Volcanic Might+1 / +1 stats


  • buffguy404#16 days ago
    I find this deck incredible and also very cheap! Its a great deck to play if you are a veteran (such as myself) and it is also a great cheap deck for new players! Overall i really suggest this deck to new and old players as it is incredibly fun to play .
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  • Bedders#25 days ago
    @buffguy404 Yeah it's a lot of fun, I keep going back to it!
    Sign in to reply